I am thoroughly fascinated by the idea that I can be transported to different worlds as fast as I am capable of reading different books (or, in the case of audio books, listening to them). However, writing my own book isn’t just like living in another world; it specifically is like being the world; at least as long as my fingers are on the keyboard or holding a pen to paper.
Characters reveal their failures and triumphs, fears and revelations, deeds and misdeeds. Environments can include facets of a real world that is reconfigured and sculpted into fictionalized accounts that can bring fresh perspectives on what may be a very old story. These are neurologically connected somewhere inside my brain. I find that kinda cool and kinda creepy now that I think about it; but still cool as long as it brings a smile to my face or the reader’s face in the end.
Have you ever seen a movie or read a book that you became so lost in you forgot you were watching the movie or reading the book? Something so grand that it made you completely forget about yourself for the moment? That is what it is like for me almost every time I write.
To convey that moment in my work to the reader, that is ultimately what I am searching for: to create a near telepathic link between what I experience while writing and what the reader experiences while reading.
When I worked in consumer electronics we attempted to design home theater rooms around a concept. In the ideal situation, walls were treated with darker colors the further away from the screen the viewer sat to keep the viewer’s focus on the screen when the lights went down. Parallel surfaces were avoided where possible so that standing waves of sound did not disrupt the listening experience. Surround sound further pulled the audience into the movie. A sealed theater room that blocked as much outside noise as possible was an ideal...but not always a possibility.
As authors, it is important we create as much of an ideal environment as we can for the reader. Like the ideal home theater, the focus should be on the screen (aka the story). Block out the ambient light (the parts that don't matter) and concentrate on as pure a sound as possible (your voice).